Commit Graph

8 Commits

Author SHA1 Message Date
Zii
de24a94bd4 v3.0.t8
-the test cameras are picking up motion as post command is running.
 added a delay increment to DetectLoop in hope to fix this.

-removed the upkeep log since it doesn't really provide any useful
 information.

-adjusted the default motion score again.

-reduced the amount of image files DetectLoop needs from 3 to 2.
2023-05-29 17:43:31 -04:00
Maurice ONeal
b445906403 v3.0.t7
-added a dely to DetectLoop after a positive motion detection to
 prevent motion event overlap.

-moved the 2 image diff pair compair to proper "end of array" in
 DetectLoop.

-increased the size of the image stream so queded up events will
 be able generate thumbnails properly.

-cleaned off a bunch of unused parameters in the code.

-adjusted the default motion sensitivity after real world
 testing.

-added libfuse-dev to setup.sh since imagemagic needs that to
 operate.
2023-05-27 09:33:14 -04:00
Maurice ONeal
4134d4befb v3.0.t6
The Qt approach to grabbing frames from the live stream was also
a failure.

- decided to switch to a combination ffmpeg and imagemagic was
  external commands to do motion detection. this approach
  elimates the need for opencv altogeather so it was removed
  from the project. system resource usage appears to be decent
  and perhaps better than opencv.
2023-05-26 16:12:53 -04:00
Maurice ONeal
f850ec6a46 v3.0.t5
-fixed all loop structors used throughout the app. they were
 running too fast.

-added more log lines to aid with debug.
2023-05-21 09:34:57 -04:00
Maurice ONeal
496bac7d7e v3.0.t4
I'm going to test a move away from opencv's videoio module.
Videoio simply refuses to open any video file even with
FFMPEG builtin. I tested old v2.2 code and even that failed
on a fresh install of ubuntu sever so this tells me an
update on opencv's side broke something.

This issue is not new and frankly I'm tired of chasing it.
I'm giving QT's QMediaPlayer a try to see how it works out.
Will still need opencv for the absdiff and threshold
functions, otherwise I would have dropped the API
altogeather.

Now that the app has QT::Multimedia, QT6 is now the minimum
version it will support. CMakeList.txt and the setup script
updated accordingly.
2023-05-20 19:18:55 -04:00
Zii
40ef014e0f v3.0.t3
Got the app up to "not failing immediately" state.

However, for some reason DetectLoop is failing hard via opencv
being unable to open the stream clips.

I'll continue deep diving this. For now everything else works.
2023-05-17 21:10:39 +00:00
Maurice ONeal
bbad30a5b0 v3.0.t2
Added the much need code in Camera object to actual start all of
the threads.

Added multi instance support via the -d option.

Made the Loop object loop structure slot-signal compatible so
all objects using it can interupt the main loop to run other
slots.
2023-05-17 15:06:58 -04:00
Maurice ONeal
fa834aba6c v3.0.t1
Completely re-written the project to use the QT API. By using Qt,
I've open up use of useful tools like QCryptographicHash, QString,
QByteArray, QFile, etc.. In the future I could even make use of
slots/signals. The code is also in general much more readable and
thread management is by far much easier.

General operation of the app should be the same, this commit just
serves as a base for the migration over to QT.
2023-05-15 15:29:47 -04:00